//---------------------------------------------------------------------------

#ifndef PV2DH
#define PV2DH
#include <gl\gl.h>
#include <gl\glu.h>

class PV2D
{
 private:
        GLdouble _x;
        GLdouble _y;
        GLint _v;//v de vector
 public:
        PV2D();
        PV2D(GLdouble,GLdouble,GLint);
        ~PV2D(){};
        PV2D* clone();
        GLdouble getX();
        GLdouble getY();
        GLint vector();
        void mueve(GLdouble,GLdouble);
        bool estaCerca(GLdouble,GLdouble,GLint,GLint);
};

//---------------------------------------------------------------------------
#endif
